Depth is computed on your device
Depth Anything V2 runs inside the page, on WebGPU where the browser has it and WASM everywhere else. Your photo is never uploaded, because there is no server to upload it to.
Depth-mapped 3D from a single photo
Space play · D view · P pointer · F full screen · R reset
Depth Anything V2 runs inside the page, on WebGPU where the browser has it and WASM everywhere else. Your photo is never uploaded, because there is no server to upload it to.
The renderer measures the refresh rate and closes every camera sweep on a whole frame, so the loop never beats against the screen. Focus plane and motion range are read from the depth histogram, not guessed.
Switch the live view to a red/cyan anaglyph for paper glasses, or a parallel side-by-side stereo pair for a VR viewer, both animated in real time. Then export PNG frames, depth maps, anaglyphs, stereo pairs, and MP4 or WebM clips cut to a whole number of camera sweeps so they loop without a seam.